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Super Mario Maker: Difference between revisions

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* Charmander (''Pokemon Red/Blue'')
* Charmander (''Pokemon Red/Blue'')
* Squirtle (''Pokemon Red/Blue'')
* Squirtle (''Pokemon Red/Blue'')
* Chitoge Kirisaki (''Nisekoi'')


== Trivia ==
== Trivia ==

Revision as of 21:39, 18 February 2016

Template:Italic TitleTemplate:Game infobox Super Mario Maker, originally known as Mario Maker at E3 2014, is a game for the Wii U involving constructing levels. It was released on September 11, 2015.

Gameplay

The player will get to create their own Mario courses using the Wii U GamePad. They can jump in at any point in the level to play it, then jump back out and it will show the exact movement that the player just made. The look can be changed from the original Super Mario Bros. look, the Super Mario Bros. 3 look, the Super Mario World look, and the New Super Mario Bros. U look. Users can create and upload their levels for others to enjoy or they can download stages that others have made.

You have to play the game in the course maker mode for at least 5 minutes in each of the 9 days to get everything that the game has to offer (you can get more stuff if you change the date on the system by +1 after you play for 5 min)

A new power-up appears, named the Weird Mushroom, which appears to be a slimmer version of the Super Mushroom, making Mario thin and allowing him to jump higher than normal. Enemies can be stacked on top of each other, resembling the Goomba Towers.

Objects

File:LuigiMushroom.png
The Weird Mushroom

Day 1

  • Brick Block
  • Question Block
  • Stone Block
  • Ground
  • Pipes
  • Mushroom
  • Coins
  • Trampoline
  • Goomba
  • Koopa Troopa
  • Piranha Plant
  • Wings

Day 2

  • Mystery Mushroom
  • Super Leaf
  • Cape Feather
  • Propeller Mushroom
  • Lakitu
  • Spinies
  • Fire Flowers
  • Super Star
  • 1-Up Mushrooms

Day 3

  • Bill Blaster
  • Blooper
  • Cheep Cheep
  • Spike Trap
  • Semi Solid Platform

Day 4

  • Hammer Bro
  • Buzzy Beetle
  • Thwomp
  • Fireball
  • Bowser
  • Note Block
  • Skull Raft
  • Firebar

Day 5

  • Rocky Wrench
  • Bob-omb
  • Donut Block
  • POW Block
  • Cloud Block
  • Rocket Engine
  • Cannon
  • Bridge

Day 6

  • Spike Tops
  • Boos
  • Dry Bones
  • Magikoopa
  • Hidden Block
  • Vine
  • P Switch
  • Warp Door

Day 7

  • Munchers
  • Wigglers
  • Yoshi Egg
  • Goomba Shoe
  • Clown Car
  • Mushroom Platform
  • Arrow
  • Ice Block

Day 8

  • Tracks
  • Conveyor Belt
  • Grinder
  • Chain Chomp
  • One Way Door

1.20 Objects

  • Checkpoint

1.30 Objects

  • Bumper
  • P Warp Door
  • Fire Koopa Clown Car

10 Mario Challenge

In game, there is a mode called the 10 Mario Challenge, which gives the player 10 lives to beat 8 stages. The stages were made by Nintendo before the game's release.

100 Mario Challenge

Similar to the 10 Mario Challenge, the 100 Mario Challenge gives the player 100 lives to beat eight stages, and it has 3 different modes: Easy, Normal, and Expert. Normal and Expert feature 16 stages instead of the usual eight found in the 10 Mario Challenge, and Easy mode. It randomly chooses courses online. The player can also skip a stage by sliding on the gamepad.

Sample Courses

There are 68 sample courses included into the game. These are mostly made by the developers at Nintendo while some are made from 3rd Party developers like the creator of Rayman, Michel Ancel.

List of Sample Courses

Amiibo

Every amiibo (aside from the Mii Fighter amiibo) is compatible with Super Mario Maker, when tapping one, a costume will appear (e.g tapping a Link amiibo will trigger a Link costume) and can be dragged into Brick Blocks/Flip Blocks, ? Blocks, and Note Blocks. When the player uses the item, Mario will wear the costume. Pressing ↑ will trigger also trigger a pose. There are also non-amiibo costumes, which can be earned-in game by completing the 100 Mario challenge or an event course.

Figures Compatible

Non-Figures Confirmed

  • Builder Mario
  • Mario Bros. Mario
  • Shellcreeper
  • Sidestepper
  • Goomba
  • Question Block
  • Trampoline
  • Shy Guy
  • Foreman Spike
  • Mario Kart
  • Waluigi
  • Donkey Kong Jr.
  • Pikmin (Pikmin)
  • Slippy Toad (Star Fox)
  • Peppy Hare (Star Fox)
  • Walker (Star Fox 2)
  • Ashley (Warioware: Touched)
  • Tingle (The Legend of Zelda: Majora's Mask)
  • Rover (Animal Crossing)
  • Timmy and Tommy Nook (Animal Crossing)
  • Mr. Resetti (Animal Crossing)
  • Blathers (Animal Crossing)
  • Celeste (Animal Crossing)
  • Kapp'n (Animal Crossing)
  • Kicks (Animal Crossing)
  • Isabelle (Summer Outfit) (Animal Crossing: New Leaf)
  • Wii Fit Balance Board (Wii Fit)
  • Mahjong Tile
  • Dr. Lobe (Big Brain Academy)
  • Nikki (Swapnote)

Online

  • Fighter Fly
  • Paper Jam (Mario and Luigi: Paper Jam)
  • Triforce Heroes (The Legends of Zelda: Triforce Heroes)
  • Arino Kacho (GAMECENTER CX)
  • SUPER MARIO KUN (CORO CORO COMIC)
  • Cat Mario
  • Cat Peach
  • Necky (Famitsu)
  • Frog Mario
  • GLA (Mercedes-Benz)
  • Felyne (Monster Hunter)
  • Sky Pop (Super Mario Land)
  • Arcade Bunny (Nintendo Badge Arcade)
  • Master Belch (Earthbound)
  • Mr. Saturn (Earthbound)
  • Captain Toad
  • Bike (Excitebike)
  • Birdo (Super Mario Bros. 2)
  • Yamamura the Pigeon
  • Princess Daisy
  • Professor E. Gadd
  • Bulbasaur (Pokemon Red/Blue)
  • Charmander (Pokemon Red/Blue)
  • Squirtle (Pokemon Red/Blue)
  • Chitoge Kirisaki (Nisekoi)

Trivia

  • While the Pokémon amiibo are compatible in this game, the Pokémon characters have no sound effects or jingles from any Pokemon games, due to The Pokemon Company's rights of owning the IP address of the Pokémon franchise.
    • However, despite the policy, the three starter Pokemon from the Kanto region, Bulbasaur, Charmander, and Squirtle, are the only ones that do have the sound effects and jingles from Pokemon Red/Blue.
  • Out of all the characters who appear in 8-bit form, Sonic is the only character who appears in 16-bit form.
  • On very rare occasions, when falling into a pit, the death jingle is preceded by one of the eight longer sound clips.
  • When placing an object onto the stage, a distorted voice will say the name of said object (e.g. "Pipe" for placing/adjusting a Warp Pipe), which will correspond in tone with the stage's music.
  • Holding , , and  while a level loads will cause it to be displayed as if it were on a CRT television screen, similarly to the Big Mushroom; unlike the Big Mushroom, this easter egg is functional in all four game styles.

Gallery

Trailers

File:World Premiere - Mario Maker!
File:Let's Super Mario - E3 2015 Trailer
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